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Originally Posted by Ravager
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I can't speak for the developers as to a why, but in game design balance is the first concern. A spell that damages every mob in the area is balanced by the fact that every mob in the area will now attack you. If the mobs can't hit you, you remove the balance and you enter the realm of exploit.
You don't have to search hard on these boards for people complaining about bards ruining this game, and it is not a "all of a sudden" complaint. It goes back years and years. Just because you'll put up with it, doesn't mean others want to.
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Bard AoE was nerfed eventually because the exploit was figured out. Next.
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The worst thing about this patch is that it effects more than just bards. So basically a game design change was made to fix one class, but in order to that, they what? killed off aoe grps in the process?