Quote:
Originally Posted by paulgiamatti
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Oh, I guess I assumed they stacked - I just tested it in game and I guess they don't. Still pretty great to have +2 HP of regen normally though - people tend to undervalue this, but in a game as slow-paced as EQ it's a lifesaver.
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There is so much truth to this. 2hp/tick regen is essentially a free minor heal every minute. the health returned in 10minutes (200hp) is enough to effectively negate one combat round from ordinary mobs and in 2 hours you will regenerate health to replace two (2) ice comets. It's like one free torpor per hour, but a bit slower.