I agree with nixing Chardok AE and bard disruption.
That being said, the technical justification is just b.s. There's a difference between March of 1999 and June 2001, which is where the timeline is right now. I remember as soon as Luclin was released I went to AE in Sebilis to grind AAs (since Sebilis was empty on Sullon Zek). We'd usually do 60 mobs a pull, but we were only using two enchanters because we kept the group size to 6.
A far better solution would be to limit bard songs and then make 1 or 2 AE stun spells not castable in Chardok until Chardok revamp.
The solution as it is implemented now will cause problems in fear.
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