monks have pretty insane tanking capacity for a not warrior class. they probably have the best tanking capabilities aside from a warrior using disc. high avoidance and high mitigation, plus stonestance discipline (12 sec duration, 60% mitigation, 4 minute reuse), and mend. tstaff proc is also quite good as well, long duration stun that is unresistable. whats not to love? they're also one of the better dps classes in the game, aside from good charmed pets and rogues. also "FD isn't really game breaking" makes me wonder if we're playing the same version of everquest.
Going through a few old parses, monks seem to demolish any SK/Pal in DPS, even monks that are busy not attacking the boss because of pull management. Maybe rangers can compete in DPS with the proper weapons (possibly trueshot discipline? dunno if its been parsed a ton), but no hybrid is even gonna come close to the mitigation and avoidance monks have. Sure, they have much better snap aggro, but so do a lot of classes.
I understand that ivory truly wants people to respect/realize the potential of hybrids, but no amount of dark voodoo secret magic or skill or whatnot is going to change the fact that monks outdps/outmitigate/outpull sk/pal/rangers. I suppose ranger/SK get the advantage of being able to fear/bowkite certain stuff, but monks can solo some neat things with limited clickies (efreeti comes to mind). However, monks seem to have more options, and more lucrative duo/trio options than hybrids.
tldr; monks are beyond good in this goofy game
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