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Old 08-30-2016, 12:39 AM
Sillyturtle Sillyturtle is offline
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Join Date: Sep 2015
Location: Australia
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Quote:
Originally Posted by LordRayken [You must be logged in to view images. Log in or Register.]
I think it's a little stretched to think a new server would be anything different. After splitting the playerbase, the same exact things would occur again on the new server, and the "progression" would end. The only thing worse than doing the same content for years is repeating progression cycles.

The way to make the server fresh is figure out some custom stuff that still feels and or maintains the idea of classic. Race/Class combinations, possibly adding Vah Shir or something but having them start elsewhere, maybe a new class, like Archer that focuses totally on ranged weapons and can crit with ranged weapons, or just a race the community votes on as a whole way down the line, like Gnolls or Orcs. I know work has been done on texturing mobs and they CAN be modified to wear armor. (I realize this may never ever happen, but a small change to me that keeps things fresh is better than restarting over and over).

Simply repeating progression servers until we're out of colors is probably a good way to kill healthy userbases.
See, I disagree completely with this.

There are other games and other franchises that prove that this is false. Diablo 2 ladder reset for example, Private Vanilla wow servers. The same population moves from one to the other doing that endless reset as that's what they enjoy.

I'm quite certain there's the same group of people here. Nothing would turn me off P99 more than custom content. I'm here because it's as accurate as possible for Everquest of this period. I'd leave the second custom content got introduced.

Regarding the previous' user comment that the same things would happen and it would eventually be the same as Blue 99 is correct. But for a long time while we're going through the content it would be a VERY different experience than now. Fresh economy and limited access to the strong gear we have now would force a very different type of playstyle. People would do things together much more than they do now.

And you don't have to be a neckbeard to get those items you mentioned. Yes it would be camped but anyone could obtain it if they worked for it. But things like that SHOULD require effort.