Quote:
Originally Posted by maskedmelon
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Artificial prohibitions on player choice are stupid. All hard race-class restrictions should be removed and replaced with meaningful in-game obstacles like the absence of trainers and lower starting factions for culturally unacceptable classes in starting cities. Could also be implemented as a class change system with the same elements. Lots of ways to do it and have it make sense rather than: THE LAWS OF THE UNIVERSE PRECLUDE THE POSSIBILITY OF ERUDITE BARDS, GNOME MONKS AND OGRE DRUIDS.
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I think class restrictions should be lifted for very select choices.
Of course, I also think it would be neat if Vah Shir were added in, but spawned in human cities or something, but that'll never happen.