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Old 08-14-2016, 11:48 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
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Live was better because we didn't know everything yet. There was so much unknown. Everything was new.

The mudflation is probably worse on p1999 too. (I see another poster mentioned this.)

I do like the gameplay and still like it. I look for it in games/MMOs I play. Not all of it, but a lot of it.

Things like:
* no in-game radar
* first-person 3d
* limited maps (no gps)
* aggro trains (possible at least)
* maze-like dungeons (qeynos sewers and guk come to mind)
* unique items (not spreadsheet items) with meaningful choices about what you use
* weight encumbrance and inventory limits
* death penalty
* sandboxxy progression--not a obvious/forced path to push everybody into certain places
* classes which're different (and not just copy/pasted versions of each other)
* open world/non-instanced
* high-level KOS mobs sometimes appearing in lower level areas

There're other things and sometimes I want particular things. That's just a general list.
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Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 08-15-2016 at 12:00 AM..