Quote:
Originally Posted by notColgate
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they've also established a system that modifies individual spells, stats, abilities, etc. for pvp. for instance, in instanced pvp, a certain ability may be reduced in effectiveness by 50%. tanks and healers have a damage reduction across the board. this allows them to balance pvp and pve in separate ways that won't risk breaking the other.
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Cool, thanks for info and time.
They swore they would never do this iirc.