Sigh, fixed for everyone except rain spells. Rain spells still cannot finish off any mob over level 20.
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August 26, 2003
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- AE Rain Spells were resisted 100% of the time when an NPC was above
level 20 and had less than 10% of its hit points left. This will no
longer happen.
Not only is there still no evidence that this was a long running problem, but the 10% hp criteria of the resist is not how it is presently working. 34% hp greater kobold in solb, full resist of 324 dmg wave of rain of swords, and not even giving messages of subsequent waves. This mob would have been killed by the wave.
Presently I believe the formula is acting from the %hp AFTER the wave would land, as opposed to before the wave lands. Thus, it sees that the wave would leave the mob at 0%, aka dead, and says... nope, resist! I could be wrong on this hypothesis. Either way, this doesn't seem correct at all. The mob in question was not below 10%, and therefore should not resist the spell. Presently, Rain of Swords is essentially useless, and at best, horribly inefficient and broken.
Are you really claiming that Rain of Swords has never killed a level 20+ mob pre-2003? Is this classic? Under all explanations of rain spells from 1999-2003, I don't see anything like "Oh btw, this spell cannot kill anything, only hurt it a bit." Seriously. 4 years of this mechanic and no-body mentioned it?
Some legit feedback on this mechanic would be highly appreciated. I gave tons of feedback already, and a fix came, but it did nothing but make fire beetles killable by Rain spells. I guess Rain spells were only meant to be used to farm fire beetle eyes.
/frustration
I will run some more detailed tests and figure out exactly when these mobs will/will not resist.
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