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Old 07-27-2016, 12:34 AM
renordw renordw is offline
Sarnak


Join Date: Jan 2013
Posts: 210
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Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
Which items being recharged is a problem in your opinion? It isn't like recharge items are being used to such an extent that people wouldn't be able to accomplish the same thing without them. Since I cut back on raiding, the only items I regularly recharge are invis rings, gate cap, and wand of allure. Of those the gate cap is the only item I could see giving an unfair advantage, and even that is comparable to other bought / dropped gate pots. I mean, invis rings end up being like 8 plat per charge, which isn't expensive, but more than anyone has ever donated to me for an invis.

I cod understand if people were downing raid mobs with hoops and wands, but it just doesn't seem to be a problem. Recharging primarily seems to be used by players to make their lives slightly easier at the cost of some platinum, which seems pretty fair to me. Even mallets wouldn't be an issue without recharging - guilds would just buy more rubies and get more mallets.

Seems like a non issue to me.
I'm not sure if I have an issue with it, in that sense. It just seems like a really silly mechanic, that makes zero sense "lore-wise". I understand why and how it was implemented, but I just don't love doing it, it makes me feel like a cheater I guess.

Similar to multiquesting I guess, I just think it's silly. Why is the item even no-drop, when you can go to EC and sell the piece?

If I were emperor of P99, I would probably just implement it differently so it didn't feel so hacky, it seems to reduce the immersion -- but I guess it's kind of a non-issue at this point since the game is like 18 years old.
Last edited by renordw; 07-27-2016 at 12:36 AM..