Quote:
Originally Posted by Hakubi
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I have been following this guide as a newbie (first character since vanilla all those years ago, self funded) and it has been pretty slow going. I managed to snag a full set of banded and a wraithbone hammer (8/26) after farming pelts and things outside of EC.
As it stands now to kill a greater skeleton (blue con) at level 15 in kurns takes 70-100% of my mana bar. If I don't dump my mana I will just spend it slowly healing with inner fire for nearly the same down time it seems, these skeletons chew through my health quick. Melee isn't really viable due to what seems like a 95% miss rate (the rest being small hits for 3-4 with the occasional 16 damage full hit).
I start out slowing (drowsy), 1 poison dot, spam 2-3 frost nukes, and melee the last 5-19%. I heal with inner fire then med. Does this seem 'normal'? I have heard shammy soloing is slow going until upper levels, just curious if there is a better way maybe I am missing something obvious (newbie). Should I expect 1-2 kills before oom and med?
Should I be saving up for a slow 2hander after level 20 (Runewood great staff), rooting, dotting, and then meleeing while backing out of range for med ticks? or root rotting?
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While you are in kurns maybe camp an iksar berserker club.
7/18 so not quite as good for casting between swings, but it is a better ratio, pads your stats and has a proc which will boost your tanking and melee dps.
Some blues will be tougher than others, ones close to your level might be particularly difficult to tank (there was a fairly recent patch that adjusted lowbie tanking because it was too easy to tank until the 20s in just patchwork armour, so perhaps the pendulum swung too far the other way)!
If you are doing Kurns there should be plenty of melee twinks to group with and help you plough through mobs. I'm sure they will appreciate the assistance of a shaman.