Thread: FV faction
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Old 07-18-2016, 12:36 AM
EQBallzz EQBallzz is offline
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Quote:
Originally Posted by nekrot [You must be logged in to view images. Log in or Register.]
bandits in tim deep give +fv faction... or any pirates of gunthak

could be a religous hatred tho?
Yeah, that was my alternate plan...pirates. There are some pirate camps in FV that give +FV faction but was hoping to combine that with the canine turn-ins to speed it up. I guess once I'm non-KOS I can sneak to turn in but I also have a couple guildies that don't have the sneak option so that doesn't help them.

In a semi-related topic...how do most DE people deal with the whole VS faction in Kunark? Do people just ruin their OT Outpost faction when hitting KC and Kaesora or is there a good way to offset those faction hits?

Like Iksar, DE are also limited in where they can bank/sell and I think OT Outpost is the only place in Kunark. Not to mention there are spell "quests" there for cleric (maybe others) that can only be gotten there.

I mean you have to hit Charsis and Kaesora to get the Seb key iirc so even if you skipped KC and other Kunark dungeons to preserve faction you would likely ruin it just getting your Seb key.

This is all a bit new to me. The only evil race I played on live was Iksar and they don't have ambiguous faction issues since everyone hates them. [You must be logged in to view images. Log in or Register.]
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