Quote:
Originally Posted by Daywolf
[You must be logged in to view images. Log in or Register.]
So you would want it to be even more time demanding/faster than live was? Sorry, I don't think there are as many hard-core (time-wise) players as you might think. A few years at least. And that's likely what they will be doing from what was mentioned, if they do anything. Sure people know the grind paths better, but really doesn't change much, apart from hard-core raiding for those racing to the cap etc. Most aren't that.
|
Did you play on either of these servers when they launched? Hundreds of people were max level in just a couple months. Even playing extremely casually, it doesn't take 9 months to hit level 50 with the greater knowledge and player skill that exists today.
I don't think it would be wise to expect a 20 year old emulated EQ server to sit in the same content for an extended period of time. People who want that experience could choose to play on the persistent server.
Alternatively, they could offer a server with a slower and one with an accelerated timeline. I personally believe they could easily draw 1k+ on both.