Quote:
Originally Posted by Kevris
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Eh..I don't think you can compare anything to Eve. I love space sims; I've been playing them since 1991 or so (Jesus I feel old all of a sudden..) but I couldn't get in to Eve. "You mean I don't actually fly my ship...?"
Eve felt like an MMO with a space skin on it, not a space simulator. To be a proper space simulator, you have to support a joystick. And rudder pedals. And as of 2014, Virtual Reality.
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So Star Trek wouldn't be considered a space sim? They don't use joysticks
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I don't know about STO, never played it, had no playable klingon empire at launch, and I generally despise f2p's (sub is better) apart from open source or true free games with everything unlocked. But Star Trek was all buttons and pointing fingers in the general direction sort of stuff.
They initiated maneuvering control from a pretty much flat console, initiated by what seemed to be computer aided maneuvering patterns. Star Trek and EVE are strikingly similar. I haven't played EVE all year though, got fed up with CCP BS, especially false advertisement in their ads to get new players; they'd just like make stuff up not even in the game. I think my last post on their forums was something like they should fire their whole advertisement team
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Nah, it's not in the controls, it's the universe mainly. Otherwise it'd just be a spaceship simulator or spaceship shooter. Space sim is broad, a living universe, be it RTS, 4X, space ship 3d sim, a mix of a lot of things, it's how it all functions together into this big oft times sandboxy/openworld setting. Been playing them since the 80's, such as with
Starflight among other titles.
oh and as far as comparing to EVE, it's not just me. That's the buzz most places you look regarding the two games I listed, even in the EVE forum discussions especially with X3. It is, it's very similar, but not a clone. Now NMS looks very different, and that's a good thing.