Thread: Game Mechanics: Worn haste bug
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Old 07-06-2016, 04:14 PM
Muggens Muggens is offline
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Quote:
Originally Posted by Tulvinous [You must be logged in to view images. Log in or Register.]
It's likely because and as simple as this... the rogue epic doesn't show a % on the item for it's worn haste and why it's broken. An attempt to fix one bug produce another, it happens.
Yes the bug is because of a change in the programming(which is wording). But Nilbog said to produce evidence that certain/all spell haste or item haste also produce combat timer haste, which everyone knows it does, also theres ton of evidence for it in this thread.
Hence the reason alot of posters have posted all sorts of stuff to show that Seething Fury is the same haste as every other haste, and every other haste provide combat timer haste.


Originally Posted by nilbog:
If haste items should affect cooldown timers, this fix had nothing to do with it. The previous method of how haste was applied to items was wrong, and if that was affecting cooldowns, only some haste items would have 'worked'. If you guys find research about it, update this thread or make a new one with specifics.


This is what I dont understand. Now rogues must prove that Seething Fury provides combat timer haste?
Last edited by Muggens; 07-06-2016 at 04:17 PM..