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Old 07-05-2016, 10:05 AM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
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Quote:
Originally Posted by Mleh [You must be logged in to view images. Log in or Register.]
I agree for PvP balance in general; but the problem with Original EQ is that a single batphone guild conquers all the best loot.
That problem just gets worse with each expansion. At least with Original EQ casters have a lot of competitive firepower solely from vendor-bought spells, since even the best geared people are doing a lot less melee damage and have lower resists as compared to Kunark. The resist system in general needs to be changed, damage spells should never be full resisted in PvP.

It's silly at this point to talk about any specific era because the coding could be changed to anything. Keeping the spirit of Classic Everquest is what matters, not exactly copying an outdated system created multiple decades ago.

Red server is still better than Blue regardless, as long as it has a healthy population, but the population would be way better if the game itself was also better.

Quote:
Originally Posted by Damn [You must be logged in to view images. Log in or Register.]
This whole ideal that we can have a high pop server with sportsmanlike pvp is a pipe dream
No it isn't. Just requires coding to be put in place to make it happen. The reductive "not classic" tunnel-vision needs to go away with regards to PvP server.
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Last edited by Zuranthium; 07-05-2016 at 10:10 AM..