Quote:
Originally Posted by nilbog
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Obviously evidence of some type would be good. All we have now is anecdotal evidence.
One example that comes to mind is Trakanon the dragon. If you were to aggro him in his lair, and get banished (Trakanon's Touch) .. he would summon you back. With a base lose aggro by distance, this wouldn't happen would it?
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This is the issue I'm having. I know there are so many more instances of mobs losing aggro that should be remembered if it was purely based on a distance issue. After you showed the map I began to question the distance between Findlegrob's tower in Rathe Mts. and the Lake Rathe zoneline since it didn't really seem that far at all, but I guess it was.
Maybe since mobs didn't really lose aggro they just stopped chasing was the reason why mobs that could summon would summon, and why sending pets would still cause the pet to run towards the player. Can mage/necro pets be sent on mobs halfway across the zone?