Shaman or enchanter are the options you are looking for. Why?
The grievances you listed with mage, paladin, necro, are they are generally good for one singular purpose. Classes like shaman and enchanter are viable in group and solo roles, and require different playstyles in both. Also, if you aren't a slacker, both are extremely active.
Regarding your mention of melee, monk might be a great fit. Why? You want to be able to deal damage, you are generally the puller for the group, you can also be the tank in certain scenarios, and you can solo quite well, last but not least, you never have to run, just fd = ).
Or just choose warrior and be a wall, and say buff me. Always fun imo.
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