For what I would call the "minimum max hit" here is what I have discovered:
For classic zones, mobs that are not Giants or have special abilities, it is 2 x level + 2. You add the 2 to account for the level 1 max hit of 4 points of damage. Giants and spectres have a 20 point damage bonus added to that calculation.
So a level 37 hill giant = 37*2 = 74 + 2 = 76 + 20 bonus = 96
I have only verified a handful of max hits. The database is massive and a lot of the max hits are from research and others may be rough estimates. I do audit them periodically and update them as I go through a zone.
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