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Old 06-07-2016, 05:50 PM
Sage Truthbearer Sage Truthbearer is offline
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Join Date: Nov 2013
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Quote:
Originally Posted by Farzo [You must be logged in to view images. Log in or Register.]
It's very easy to go oom on a Paladin: if you're not oom after a big fight your contribution was shit dps unless you tanked.

HoTing yourself/or others is great. 225manax4 hots = 4x700hp (not counting the extra server ticks you get on the HoT sometimes) means the healer didnt have to heal you/or others for 2800+ hp. For most Pallies that is 40% of their mana.

You want to 100% gear your paladin for a healthy manapool because once you ARE oom and LoH'd down you're a trashcan dps. A Paladin's contribution is CCing/Healing/Tanking all of which require mana, so what would you prefer: a slight impact from str/dex/agi/stm or an extra heal?

Especially on a Blue Server where you can optimize your toons alot more towards raw stats. Eventually there will be 3.5-4k mana pool BiS paladins but I dunno what you'd do with a Paladin like that on a Blue server...on Red99 you could have alot of fun. (on Red you need to have resists on at all times so items without resists are less preferred).
I have to agree with Farzo here.

The reality is that Paladins do not have a significant role in tanking in Velious. What we do have a role in doing is patch healing where WIS does absolutely matter.

Especially on big fights, I used to go OOM all the time keeping myself + entire group topped off with my HoTs. If I had more mana, that's more HoTs I can cast.