Hrm, there is another factor here that I had not thought about before. Does amount of playtime affect how "nice" you are in game or not?
On the surface, Ace's logic appears to be sound. When you have more playtime, you are not forced to "get yours NOW" because you will always have more time later. And if you don't have much play time, you need to "get yours" sort to speak because you may not have time to do so later.
However, I think this breaks down a bit in actuality since some of the nicest people I know play very little. And some of the worst people play all the time. But I wonder if they are anomalies and the correlation between "niceness" and playtime holds up, or if the logic simply breaks down when put into actual practice.
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