Quote:
Originally Posted by Cribanox
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So I plan on developing an RPG for a fun profject with RPG Maker ZX on my PC. I want to use all origional sprites (made myself) and music (also by me).
I am highly influenced by EQ. I want to make this game kind of like a story that tells itself as you explore, kind of like EQ.. with multiple races and classes, gods and dragons, etc.
I do want to keep things simple and familiar to most people. Any real suggestions, like maybe what classes to create? Or maybe some simple game developer suggestions? Like how to plan things out and how to keep your data organized?
I don't expect this to be a huge world like EQ is, maybe close to how big EQ origonally was on release.
RMXP does a lot of the work for me, all I reallly have to do it draw the sprites and map out the areas. The other hard tedious works comes with balancing the battles, equipment, spells, etc.
I like little extra things in games, like druids maybe having a high level spell to control weather, etc. So, any suggestions?
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I used to fiddle around with RPG Makers. I always made my own sprites/music/etc., everything was original. It's super time consuming and so most people don't finish the games they start, and of the games that do get finished, a lot are really bad or unoriginal (some are brilliant though). I wouldn't say I wasted any of my time as I still had a lot of fun experimenting with the rm2k3 back when I had the time to do things like that.
As far as implementing eq-related things goes, I've always thought that single player RPG's could benefit from a sort of "aggro" system. In most classic games, enemies randomly hit your party members, which I don't think is terribly realistic. If you had a custom battle system it would be relatively easy to program it so that party members who've pissed off the enemy more would be more likely targets.
I have other ideas, but I'd rather not open them to ridicule.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior
Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis