Quote:
Originally Posted by heartbrand
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I'd argue the vast majority of items provide little to no meaningful pve raid advantage. stats can easily be capped with buffs and quest gear, hp and AC is basically meaningless other than for the tank with the exception of AoE Dragons which can mostly be dodged anyway, mana pool is rather meaningless outside of clerics and even then rarely comes into play. even tank items are somewhat irrelevant depending upon the size of your cleric chain. You're left with weapons which typically end up being the easiest items to distribute because they are class restricted and everyone ends up getting what they need fairly quickly. Everything else just ends up making your character seem better with resists and stats that ultimately make no difference to your raids success or failure. In other MMO's, every item upgrade is a tangible increase to your dps or hps, but that's not the case in EQ.
One rogue epic would be a bigger upgrade for a rogues raid utility than full BiS non weapon slots.
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Having a high cleric mana pool certainly helped on the 9 man progenitor kill with 2 clerics. Now that was FUN.