The problem with EverQuest raid mobs is that they are so vary so much in difficulty, that it's hard to compare them across the board. If I ally to kill Gorenaire, do I really need to for mobs like Maestro that are trivial for one group? However, of course if you're not allying for Gorenaire, you want those that are allying for Gorenaire to ally for every mob, including mobs like Maestro, even if they don't need to.
That difference in thought between R+ and R- (whatever you want to call them) was the crux of why the rotation didn't and wouldn't ever last indefinitely.
BDA's tiered system was a pretty good idea overall once it was in its final form. The first form was pretty laughable; I'm sure many people in BDA probably thought so too. Obviously, it was to stir the pot and create a sense of urgency. However, people on all sides in Class R just stopped giving a shit and didn't want to compromise on either side. I was supposed to represent A-Team on the FAP forums, and everyone was really terrible to each other there, saying things they definitely probably wouldn't on the public P99 forums. Besides, neither side would ever be able to find perfect middle ground in the ally for one, ally for all debate.
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