Thread: BDA to Phinigel
View Single Post
  #762  
Old 05-25-2016, 02:13 PM
Gorillas Gorillas is offline
Aviak


Join Date: Jun 2015
Posts: 55
Default

Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Basically at the time the R/C system was implemented, there were three classes of guilds:
  • C (TMO/IB): capable killing targets 24/7 within 5 minutes
  • R+ (Taken, BDA, Divinity): capable of killing targets 24/7 within an hourish
  • R- (A-Team, Europa, AG, Asgard, etc): capable of killing targets in prime time within an hourish

So obviously each of the groups in R wanted the class to fit them.

The R- guilds thought of R as a way for everyone to experience the raid content without all of the normal insanity (that BDA is whining about in this very thread). Therefore they believed there should be some sort of way for guilds who weren't 24/7 zergs to join the rotation successfully, and proposed a number of mechanisms (dark hours etc).

The R+ guilds thought of R as a training ground for C. They wanted to practice the encounters without chain failing vs TMO/IB and then move up to C, so they were against a rotation in the first place. Oh wait, that's not what happened at all. The R+ guilds just wanted maximum free pixels.

Basically the problem with the R/C system was that Rogean just assumed that successful R guilds would move to C so they could do the C content, but due to the lockout system it was impossible for a successful R guild to get enough Trak teeth to compete in VP (Trakanon being one of the toughest encounters to get right, so the FFA ones were very hard), so there was no carrot to go against IB/TMO (1/9 Trakanons = 3 teeth per month, so 1-2 years to get a reasonable number of keys).
Nobody cares about your nerd history lesson