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Old 05-22-2016, 05:30 AM
Silencia Silencia is offline
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Join Date: Dec 2015
Posts: 39
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
It's certainly not inaccurate, while "stupid" is pretty subjective. Reality is often stupid, so maybe you can qualify it as such. What you describe by abusing pathing, which wasn't limited to simply standing on certain 3d objects, was what was described back then as an "actionable offense". If a GM caught you killing mobs in such a way by purely abusing pathing you'd be warned > suspended. It's really irrelevant however because we are talking about bard kiting and not general pathing abuse.

Bard kiting did exist in the period that is being arbitrarily defined as "classic" here, but the window of its existence was quite small. Far smaller then, say, the period of unnerfed DOT damage I actually find it an interesting anomaly in gaming history since it was purely hardware issues that prevented its use, not game code preventing it from occurring.
My point was that computers could handle multiple entities in a close proximity. A lot of the time you simply didn't face them so nothing would render. The only time I ever had an issue (my computer was really average, if not below) was much later in EverQuest's life in the Luclin expansion. Shar Vahl was horribly optimized.