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Old 05-19-2016, 01:45 PM
kgallowaypa kgallowaypa is offline
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Join Date: Jan 2015
Location: Miami, Florida
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In Howling stones for example, an enchanter can have a pet healed by the cleric and since you are grouped with another person, you do not need to beat your pet for XP because it now counts as group XP. Healing is the bane of all enchanters and charming. We do not have an immediate way to heal ourselves unless you have a clicky like reaper of the dead or skyfire sword.

As an added bonus, you do not need to break your charmed pet which leaves you a lot of mana on both ends as a cleric can CH the pet and just sit an relax. Since both classes can root, you can maximize effectiveness by either letting the pet get close to 20 pct, recharming and going from pet to pet with no heals, or just using one pet with haste and pet toys and destroy the zone.

A Shaman/Druid with a chanter is great because of the snares and ability to heal, but the CH offered by the clerics is hands-down the fastest way to killing at least in HS and any other dungeon where charm works in unison with the cleric's mana.

Second best is a Necro and a Cleric where you both can charm and the xp is maddening, but corpse retrieval's can be expensive due to an Essence emerald charge.
Last edited by kgallowaypa; 05-19-2016 at 01:48 PM..