a good friend of mine plays a 60 monk. my understanding is they're not tanks. instead they're pullers/splitters. he can only take 2-3 hits before death, and some of the mages in raids can 1 shot him. monks rely on dodge for mitigation, so if they get hit, and they will, it hurts something fierce. that's where the other tank classes come in. pallies have stuns for casters, sks have AE aggro grab for trash, and warriors are your standard meat shield of hp.
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