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Originally Posted by Phragmar
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So I guess that's my question, abstract though it may be. Is it really all the same? All the same camp-stealing, kill-stealing, loot-ninjaing, hate-filled animosity from live?
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Based on everything you've said, none of those things happened in this story. That's not to say those things don't happen from time to time, but it doesn't happen as often as you seem to be afraid of- reputation does matter here.
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Am I going to make it to level 40 just to have someone single-handedly turn 24-hours of hard work into a waste? It's a different perspective for me, I'll confess, since I think it accounts for a lot of why games like Everquest can't be made anymore, but maybe I was more optimistic over a few good experiences than I should have been.
That's all.
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First things first- I spent a total of about 12 hours at the AC camps in Sro and OoT. I wouldn't call it "hard work" so much as "a timesink I prepared myself for."
It sucks, but at the end of the day, if you hold a camp for x hours and then die, the only "someone" who's turned your work into a waste is yourself. To use a similar example, if I'm the second person in a 3-man line for the Arch Magus camp (personal experience), and the person holding the camp dies with AM at 10% life, am I honor-bound to wait the ~20 minutes for the camp holder to get back to the camp so he can have another shot? What if he wipes again? What if it becomes clear he just can't hold the camp by himself?
It just seems the crux of your argument is that the camp holder's time was wasted. I don't know the guy in question but dying at AC camp means you either got careless, got unlucky with fizzles, or bit off more than you could chew, and the VD members just weren't responsible for any of those things. It seems unfair to everyone else who wants that camp to let him have unlimited shots and deaths at it, and I think that's a big part of why the server rules are what they are.
I don't mean to sound negative to the OP or anyone else in the thread, but if this one incident is enough to make someone upset about the state of the server, then I would recommend stopping at level 45. This game can be very competitive-- but if you're prepared to drop 20+ hours at AC camp, you probably already understand that.