Thread: Guild Wars 2
View Single Post
  #6  
Old 05-14-2016, 11:34 AM
Manticmuse Manticmuse is offline
Sarnak


Join Date: Jul 2012
Posts: 376
Default

Ty for the all the info.

As far as balance, at end game can a skilled player on any class defeat a slightly lesser skilled player on any class? Are there wildly op fotm classes?

This cash chop you speak of, Daywolf, you are saying it helps power buyers buy many more RNG chances to get the best stuff...but not that it gives anyone access to gear that is otherwise unobtainable?

Can people use real money to buy health or mana potions or speed/armor boosts...that kind of pvp killing crap? Daywolf I get that you're saying people can sell other things bought with real money and use that money to get those boosts, if they exist. Is it so prevalent that almost every match was decided by it? Would restocking equivalent boosts with in game gold be too difficult to keep up with people spending real money?

Can people use real money to buy extra trait/spec points?

Sorry for all the questions...I've heard the deal about how great it is at first and the fun wears off. I'm not interested in another LOTRO where a fantastic pvp environment went to shit because people have access to extra health and mana pots and more that didn't even share cooldowns with the in-game currency bought stuff (this is like 6 years ago).

In an ideal game, I wouldn't have to grind new armor/weapons every couple months to maintain relevance in pvp. There wouldn't be a ton of pve either, as I would focus mostly on doing pvp in groups of 4-8. Yes, I would be happy pvping over and over even in a handful of zones because every fight would be different. Is this an achievable playstyle?

I'm interested in the p99 perspective on this game. We are all here because we like some of the same concepts in mmos. Thanks for your input.
Last edited by Manticmuse; 05-14-2016 at 11:38 AM..