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Old 05-10-2016, 06:05 PM
AzzarTheGod AzzarTheGod is offline
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Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
It ran well enough by sunset ^^ I honestly never understood all the rage about performance, but then I'm extraordinarily easygoing.

On the mechanics, I don't think exact formulae are needed either. Things changed so much from launch to sunset that as long as the basic mechanics are there, it will have the VG feel. I don't care if Razor Parts Silk VI does a few hundred less or more damage as long as the line is a dot that applies an armor chink that I can exploit. I don't think SoE ever mastered balance, so tweaks to the formulae are fine by me ^^
I never crashed once. Played from launch for about 1 year until Ebonlore moved on.

VG gameplay, the immersion, the world size, was one of a kind. So many "damn this is fucking epic" areas. I am glad I was there and didn't have the "issues" the vocal minority of people had.

Pantheon will absolutely not hold a candle to it, and that's one reason I will not be checking Pantheon out. I played a better version of Pantheon called Vanguard. I prefer Vanguard combat any day over EQ1 inspired combat. VG had the right balance of WoW and EQ.

"Animation". lol, the game was designed in early 2000, released in 2006-2007ish. It was amazing for its time.
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Last edited by AzzarTheGod; 05-10-2016 at 06:09 PM..