Thread: Game Mechanics: Mobs losing aggro far away
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Old 02-22-2011, 11:37 AM
guineapig guineapig is offline
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Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
We know it didn't since it was common practice to pull most of Sky to islands 1 and 4 using various tactics i.e Wizard sky port + keying up to 4.
Legit question: How are you judging the exact in game distance though? Is it possible that the reason this was doable was because either the 500+ distance was not met or because of z-axis distance being ignored or the recognition bugged?

While we're on the topic is 500 distance beyond maximum sight distance? My guess would be yes but I have no idea.
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Last edited by guineapig; 02-22-2011 at 11:41 AM..
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