Just wanted to throw in again that even if strafe+direction was nerfed intentionally [looking for patch notes](I don't have good enough memory to say it was an option in live. I think so, but eh Quake Live still allows you to abuse strafe jumping/air turning, and was also a '99 game.) But anyway, even if comboing directional keys and turning and such mechanics no longer allow you to increase speed, should strafe speed not be affected by runspeed modifiers? After playing with it more, Selo's definitely has no effect on strafing as OP suggested, even though you do run backwards faster with it on. Would be a shame if Selo's is the new CoD sprint.
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