Yep..seems the hotfix patch did absolutely nothing to fix mage pet aggro. Fighting evil eyes with fire pet, I let him get the mob down to roughly 50% life before nuking with shock of flame for 96 damage, which takes off ~20% of their life. The evil eye will totally forget I even have a pet at that point and will attack me til its dead. The way I see it now, magicians have been turned into a cleric with a pet. All I can safely do is heal my pet. Soon as I do anything to the creature itself my pet becomes useless. Also, I cast malaise on an evil eye at 30% life (the first spell I cast the entire fight) and it bolted toward me and pet didnt get aggro back before it died.
On a side note I have noticed that since the patch fire pets no longer double attack. All my other pets can quad attack (i am lvl 24 with focus items for fire and earth) but the fire pet just dual wields. Dont know if this changes at higher lvls.
Please continue looking into this issue devs and thanks for your time.
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