Quote:
Originally Posted by astuce999
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That's not a bug, it's his intended path, look at a map and you'll see why he does this.
The Z axis improvement have actually had a negative effect in kedge on beta server, mobs start hitting you before reaching you on the z axis, and if you don't swim around a bunch they never path up to you, staying below where you can't hit them but they hit you.
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Kedge sucks. Paths will be finished in kedge soon. I am trying to finish up testing source changes that were made to get them working. So hopefully can push them out soon, so that you can test too.
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