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Old 05-02-2016, 06:13 PM
JurisDictum JurisDictum is offline
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Join Date: Apr 2013
Posts: 2,791
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
I am disinclined to believe that anyone deserves anything at all, unless it's me of course, then I might make an exception. That said, if we want to rotate Raid targets for guilds why don't we do the same with xp/farm groups? We could rotate camps every hour or so to make sure everyone had an equal shot at the good stuff. Additionally, we could rotate group members to ensure nobody is stuck LFG for too long and make sure no groups dominate a particular area.
My perspective as an Aftermath member (although my views aren't necessarily common):

There are a few reasons these things are different. First of all, its simply a fact that just about any lowbie zone or camp is quite possible to get a hold of for anyone willing to play this game regularly. It is also simply a fact that unless you are one of the most hardcore players on this server, the guild you start is hopeless against A/A. It probably would be anyway. So there is a practical difference between the two. One is a lot closer to the difficulty EQ was when we played it on live. This is what everyone "feels" is wrong with your statement when they read it.

Secondly, a lot of people don't realize how catered the server is to a particular play style, and it allows them to fall into falsely assuming that this is normal or intended somehow. What If me and my guild decided that we would camp the Fungi King and block everyone else that tried to? Every time one of us was ready to sleep, the other picks it up. People at first think "man, they'll wear out" but it just keeps going. Eventually people tell the GMs...what do they do? Welp, you can get added to a list. Where is the list for Dragons? Where are the FTE rules for fungi king? None of this shit is naturally occurring. It is created by the conditions the server staff puts in place.

Finally, these question devolve into "who did more work?" when it never had anything to do with the question "do most people find the raid scene fun?" or "does the raid scene look reasonable?" or "What should the rules be?"

Yes, we know some people are willing to put in a ton of work for this game. That's the problem. We know there are people willing to sell platinum for RL money, that's a problem so we ban RMT. You guys keep pretending there isn't a problem. But almost everyone who isn't currently in the midst of top end raiding (most these people have addiction issues) says this server is a fucking death trap and stay away. This is almost entirely due to the raid scene.