Thread: Game Mechanics: Mobs losing aggro far away
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Old 02-20-2011, 01:22 AM
Trystych Trystych is offline
Kobold


Join Date: Oct 2010
Posts: 183
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This would be far less annoying if mobs would stay on their islands so they could be killed where they should instead of falling through the floor. We had a flying mob fall through a flat area of island on 4 and summon people to EFP today.

So much effort is being put forth to make sky a complete pain in the ass, which it was on live too but not to this degree. Of note: No safe area on island 5 to begin breaking the island. Host of CC issues on 6, those bees before hatched are supposed to be charmable, the floor has been broken there for long enough I couldn't even say if the gear blocks LoS yet.

I don't care that DA tanking was nerfed, it should be. But having to kill things only on a select few islands and then removing the ability to bring things here is very counterproductive to sky raiding.
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Trystych
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