Quote:
Originally Posted by Teeroyoyort
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"The part about them not going back to their spawn point is a bug, but this did exist in classic EQ where mobs would stop chasing you after a certain distance and go back to spawn.. and if you got close enough again, they re-aggroed."
mobs not re-agro'ing atm.
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I dont know, that would seem to be put in afew expansions later. I recall gating and the damn thing chase me from one side of the zone to the next