Quote:
Originally Posted by khanable
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I'm somewhat curious too - if Iksar did in fact never have a 2hs animation, if we used whatever files you were looking at from a kunark install would that give us more info, Zaela? I honestly can't remember it but I didn't really use 2hs all that often back then :3
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All the iksar model/animation data from the kunark CD is identical to what you get from Titanium (and the super-up-to-date free-to-play download, for that matter). I'm not surprised -- they pretty much
never changed their data files once they were out there, except to upgrade textures. (And when they upgraded from BMP to DDS textures, they kept the .bmp file extension on replaced textures so they wouldn't have to change the model data to look for different filenames.
Never changed their data.)
If they didn't use the 2hs anim that they had in the original kunark data, they would have probably just "redirected" which anim to use in the animation packets, like I was suggesting could be done on the serverside. Would have been odd of them to put something like this in and not use it, though. Been way too long for me to remember what iksars swinging a 2hs looked like (I think I had an Iksar SK alt, but I mostly played casters...).