I have a few questions after reading the Uthgard FAQ and a bit in the older forums. I tried, but I had problems finding answers.
1) What classic update patch will the server be running on? This will confirm for me a great deal involving content to expect as well as class mechanics.
2) I read in the forums that Bolt spells of all kinds were being used with the wrong damage calculation in the previous iteration of Uthgard, so they were doing sharply less damage as they did in old retail and had a much higher miss chance (assuming no Melee happening on the target). Is this true, and is it expected to be fixed for this new launch?
3) I read on the forums that the game uses the newer UI as opposed to the classic UI. If that's the case, the big question I have is - does the game client also use the newer racial models?
4) Two types of quest questions. In classic DaoC (2001+ era) it was really damned difficult to find quests to level with. Different sentry NPC's at towers and similar outpost locations would give you level appropriate kill quest tasks, but in Hibernia those ran out very quickly. Sometime around 2002 Hibernia's kill tasks were expanded upon but it was still very slim pickings.
Will there be more quest avenues for players leveling as opposed to that era I am recalling? Also, tradeskill consignment quests. On the Uthgard server, are these in place for crafters at the 3 capital city hubs, and if so, what crafting level range is needed for them to no longer be offered?
Thanks.
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