SK/Shaman is basically a slightly weaker version of Monk/Shaman. You lose a good bit of DPS (though the SK can somewhat compensate with pet/dots), a bit of tanking (monks are more efficient per swing with Block, and the SK's higher HP pool won't matter without a cleric), and some some splitting ability. In return you gain rock solid threat for quick slows and a bit of utility here and there like IVU, lifetaps, snare, and fear.
You can absolutely duo SK/Sham all the way to 60, and it won't be super slow, but IMO it's less of a duo and more of an incomplete trio. Enchanter as usual is the best third wheel: with the SK's high threat tash/malo/slow go out very fast, and Clarity means the SK doesn't need downtime. Other DPS classes work too, though. You'd do fine with a mage, rogue, necro, or even a ranger.
I don't really think Bard or Necro are viable duos (though they can certainly be the core of a larger group) unless you are heavily twinked. Your survivability will be really low. That being said, there is nothing wrong with either choice, that's what /w all lfg is for.
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