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Old 04-23-2016, 11:19 AM
dcbone86 dcbone86 is offline
Aviak


Join Date: May 2015
Posts: 94
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Quote:
Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
TZ was 8 level range, shorties, elves, darks, and humans/barbs.
VZ was the same, coin loot only. Had a weird server culture that turned into crossteams and non-crossteams. Non-Crossteam (for whatever irrational reason, it was still crossteaming) was Shorties, elves and humans. Crossteams were the latter + darkies.

There were still a few pure guilds (Illuminate was all elves, Dark Defiant Warriors was all darkies of the few I actually remember), but typically the "non-xteam" guilds would KoS anybody that was an xteam guild or darkies, despite the flawed logic. So the server ended up being a huge power imbalance because instead of the teams working out how it was intended on paper, it was non-evil teams vs everything else (mainly "xteams" and pure darkies).

I think the social aspects of how it actually turned out as far as player rules/culture was interesting, but essentially made the whole teams thing moot. If they made it so you couldn't immy heal/buff an opposing team, it would have been a lot different.
Last edited by dcbone86; 04-23-2016 at 11:22 AM..