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Old 04-17-2016, 07:54 PM
zanderklocke zanderklocke is offline
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Join Date: Aug 2012
Location: Minneapolis
Posts: 2,244
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Always wanted to join A-team, besides the whole Nordenwatch thing... Seemed like you guys played EQ right. That guild would definitely be having fun in Velious.
Yeah...the current guild seems to be a shell of itself. Honestly, the Class R/C system wrecked the guild, and in my opinion, wrecked a lot of the guilds on the server. The game always seemed to be the most fun when TMO was the only guild that really was doing content, before even Forceful Entry was competing against them.

None of the casual guilds participated in trying to get mobs, and everyone just sort of had fun doing their own thing. However, once every casual guild was given a taste of mobs with the class system, the culture seemed to begin to change in all of them. The A-Team recruited all of these individuals who were a terrible fit for what the original guild was created for. Many of these new people were the reason the guild merged with Inglourious Basterds because they thought we "had" to do this to survive in Velious. Yet, I don't ever recall raiding mobs or going for the most contested mobs as part of the original A-Team's goals, so I'm still not sure how we would not have "survived" in Velious...unless surviving meant getting high end gear directly from raid mobs. The original A-Team was more concerned about the solo artist challenge or killing mobs in Sky with one group and occasionally buying VP rots and epics. I mean I would duo fire giants with Raev's warrior and my bard because it was fun and challenging; there was no reward there. Because of the skill versus content, platinum per player was probably higher in the A-Team than any other guild because everyone in the guild was a fucking platinum farming machine and could kill mobs not usually soloed. I mean fuck, Nordenwatch had 12 million platinum on his character, and most of the other people had characters with net worths of 1.5-3 million, if not higher. However, our own greed destroyed our guild when we realized we could potentially earn high end items through entering the R raid scene, and the guild stopped being about cool challenges and instead became about pixels.
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