I just don't know any other simple way to police the issue other than Sirken's original rule:
When you FTE a mob, you are locked in for 60 minutes or until it's dead.
All this 'concede' stuff to go after other targets is just going to cause way too much confusion. I like the idea of having guilds gamble. If Mob A pops, but you really don't want it because Mob B is juicier... then that's the risk you run.
This is a "new raid scene" IMO. I personally like the rules. It's very very very simple and clear to me.
Allowing guilds to concede, back-out, or purposely wipe, just opens the door for tons of drama, which I thought we are trying to get out of.
~Phiren
Azure Guard
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