The same thing the guild who kills the mob does with their clerics. There are two safe corners where you can avoid all AEs on a clean kill.
Alternatively, you can push for the entrance pulling to be banned, which I can understand but all that's gonna do is push everyone to LTK for desynch fun.
Or move the starting line up. But if you move it up further on dirty pulls guilds have KoS mobs dropped in entry hallway rarely which you would aggro on occasion.
|