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Old 04-11-2016, 09:15 PM
Lojik Lojik is offline
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Join Date: Feb 2013
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Quote:
Originally Posted by Varren [You must be logged in to view images. Log in or Register.]
Everytime you hit a mob/player, it moves it a little away from you. Thats the only thing thay can interrupt besides bash, stuns, mezzes. The more the pc or mob moves, the harder the channeling check.

Misses dont push. When a mob misses you, you dont need to channel. Neither does a mob.
Yep, easy way to see that misses don't push is against wizard NPCs. You were probably wondering why you didn't interrupt that jin wizards first rend cast (it's cause the rune is forcing your hits to count as misses.) Once you get a certain amount of people, it's better to have everyone on the other side of the tank to get more hits in (no dodge etc,) and for bonus points u can have the tank face off to the side for a little bit so their hits aren't working against everyone elses.