There's a medium-sized elephant in this particular room, too, that hasn't been addressed for good reason. And that is:
Guilds have gotten together amongst themselves and established rotations for various targets and zones. Some more formal than others. And some more persistent than others.
Whether people want to talk about it (or the barrier to entry into these rotations) is pretty irrelevant. But what IS relevant is that as a stopgap to some of the idiocy in the rules and the mechanics, that is a go-to play for nearly all of us (us included in our sphere).
So there's that, too.
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Cloki - Lead Hippie, OMNI
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