The reason guilds like mine are able to find room to breathe is because of how much of a time commitment it is for your massive forces to go for the best content in the game. Now when it comes to repops being frequent I understand how this benefits basically everyone on the server who is going to try and up their activity in raiding, but smaller variance is something that i think we all "want" but in practice only hurts the majority of the smaller tier guilds.
Correct me if I am wrong, but if you guys weren't so busy with the body sink that is tracking/parking for NtoV and other targets... would you just end up bored and coming down the food chain to out-game/out-sock the lower tier content that has been moderately accessible to anyone that wants to try and step up to compete?
anything that happens that lightens the load on the large guilds from a logistics point of view, does nothing to stop the mentality that you want to get every single thing you can get. So, by lightening that burden of the sock it just invites you to lock down even more content ( barring a quake ).
Us more casual folks are the ones that find the socking and tracking barrier of entry so daunting, i want it gone more than anyone. Problem is this server is so incredibly top heavy and competitive that if that burden was lifted universally i only see it resulting in the largest most dedicated guilds locking down even more content.
This goes back to the original issue as well, are we meting to discuss how wack all this training is and what the punishments should be? or are we meeting to actually deal with the incredibly difficult raiding environment/culture as a whole? For some reason, i don't think the latter is on the table.
tl;dr, reducing time commitment/resource commitment will just make competitive guilds fill their man hours with locking down more mobs, Please correct me if I am wrong.
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