Quote:
Originally Posted by Troxx
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You'd be surprised just how well monks do tank if you bothered to parse it. It's actually pretty sad; but it's classic. Comparing equivalently geared characters, they take less damage than either knight class or even warriors outside of defensive discipline.
What they don't have is reliable aggro ... But warriors don't really have that either. Their hit point pools are somewhat low, but that's not really important unless you've got a cleric that is using complete heal.
Monks are just one of those overpowered classes in this era of EQ.
Knights are great and a blast to play.
Warriors do their job well.
But yeah monks really do take the lowest damage outside of discipline.
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Gearing options for monks are great in kunark era and ridiculous in velious era. You can get some great +ac pieces that are pretty lightweight for sub 100p. If you have 1k to spend on a char, the monk can actually be pretty well equipped, while knights and wars will struggle. Knights and wars are fine, as the content of this game isn't that hard, and you'll do great in most situations with them.
A negative I would have for the knight classes is that they can't regen mana well while fighting, so you will have added downtime between fights that you wouldn't if you were monk/war, unless you are grouped with enc/bard. I think, ultimately, that's the biggest enemy to newer players (downtime,) and it's probably a reason you guys quit before.