Quote:
Originally Posted by Daldaen
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There also is the whole problem where the environment of the mob makes it challenging, not the mob itself.
If you isolate Cazic Thule to North Karana, he can't do his zone wide summon of level 50 creatures. The entire zone is what wipes people most of the time, not CT himself.
Killing Lord Koi Doken in Lavastorm, isn't particularly challenging. Though clearing back to him or pulling him out is a bit more (remove bind points and this point carries a lot more weight). Etc.
If you isolate every single raid mob into a random level 30 zone and it's just sitting there, the fights aren't anywhere close to what they are supposed to be...
Now are they supposed to be pulled across a zone, of course not. At least... Not all of them. But there are things the GMs could do to prevent this.
Like removing bind points, like removing non-classic flurry drakes, like banning CotH FTEs, like instituting a class system again, like sim repopping with way higher frequency (3-5 times a month, like releasing Luclin or PoP, like linking spawns (IF Zlexak spawns THEN Cekenar and Sevalak spawn), like dropping variance down to an hour so that after repops all windows are overlapping and most spawns happen on top of each other, etc, etc
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Bolded the portions of your post for emphasis - pulling to zonein away from intended encounter mobs by using CotH/TL/RezBox is similar to just spawning the dragons in Steamfont.
Banning CotH/TL/RezBox FTE would be such a drastic step in the right direction, you probably wouldnt need to flood the economy with pixels by doing non-classic respawns constantly.
Can guild leaders get together and agree to not do this toxic shit and cut the staff a break?